mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
43 lines
1.5 KiB
C++
43 lines
1.5 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#include "BlockActor.hpp"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class MovingBlockActor : public BlockActor {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVINGBLOCKACTOR
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public:
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class MovingBlockActor& operator=(class MovingBlockActor const &) = delete;
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MovingBlockActor(class MovingBlockActor const &) = delete;
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MovingBlockActor() = delete;
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#endif
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public:
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/*0*/ virtual ~MovingBlockActor();
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/*1*/ virtual void load(class Level &, class CompoundTag const &, class DataLoadHelper &);
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/*2*/ virtual bool save(class CompoundTag &) const;
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/*7*/ virtual void tick(class BlockSource &);
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/*13*/ virtual void __unk_vfn_13();
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/*17*/ virtual void __unk_vfn_17();
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/*28*/ virtual class PistonBlockActor * getOwningPiston(class BlockSource &);
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/*29*/ virtual void __unk_vfn_29();
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/*30*/ virtual void __unk_vfn_30();
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/*31*/ virtual float getDeletionDelayTimeSeconds() const;
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/*32*/ virtual void __unk_vfn_32();
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/*33*/ virtual void __unk_vfn_33();
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/*34*/ virtual std::unique_ptr<class BlockActorDataPacket> _getUpdatePacket(class BlockSource &);
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/*35*/ virtual void _onUpdatePacket(class CompoundTag const &, class BlockSource &);
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVINGBLOCKACTOR
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#endif
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MCAPI class Vec3 getDrawPos(class BlockSource &, float);
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MCAPI void moveCollidedEntities(class PistonBlockActor &, class BlockSource &);
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}; |