LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/NapGoal.hpp
2022-09-21 19:47:03 +08:00

41 lines
922 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class NapGoal {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_NAPGOAL
public:
class NapGoal& operator=(class NapGoal const &) = delete;
NapGoal(class NapGoal const &) = delete;
NapGoal() = delete;
#endif
public:
/*0*/ virtual ~NapGoal();
/*1*/ virtual bool canUse();
/*2*/ virtual bool canContinueToUse();
/*3*/ virtual void __unk_vfn_3();
/*4*/ virtual void start();
/*5*/ virtual void stop();
/*6*/ virtual void __unk_vfn_6();
/*7*/ virtual void appendDebugInfo(std::string &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_NAPGOAL
#endif
//private:
MCAPI bool _canSleep(struct Tick const &) const;
MCAPI bool _detectsMobs() const;
MCAPI void _setCooldown();
private:
};