LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/NormalNoiseLayer.hpp
2022-09-21 19:47:03 +08:00

30 lines
868 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class NormalNoiseLayer {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_NORMALNOISELAYER
public:
class NormalNoiseLayer& operator=(class NormalNoiseLayer const &) = delete;
NormalNoiseLayer(class NormalNoiseLayer const &) = delete;
NormalNoiseLayer() = delete;
#endif
public:
/*0*/ virtual ~NormalNoiseLayer();
/*1*/ virtual void init(__int64);
/*2*/ virtual class LayerDetails::TransferData<float> _allocateAndFill(unsigned __int64, int, int, unsigned int, unsigned int) const;
/*3*/ virtual void _fillArea(class LayerDetails::WorkingData<float, char> &, int, int, int, int) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_NORMALNOISELAYER
#endif
};