LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/NullSoundPlayer.hpp
2022-09-21 19:47:03 +08:00

62 lines
2.4 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Core.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class NullSoundPlayer {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_NULLSOUNDPLAYER
public:
class NullSoundPlayer& operator=(class NullSoundPlayer const &) = delete;
NullSoundPlayer(class NullSoundPlayer const &) = delete;
NullSoundPlayer() = delete;
#endif
public:
/*0*/ virtual ~NullSoundPlayer();
/*1*/ virtual void __unk_vfn_1();
/*2*/ virtual void __unk_vfn_2();
/*3*/ virtual void __unk_vfn_3();
/*4*/ virtual void __unk_vfn_4();
/*5*/ virtual void __unk_vfn_5();
/*6*/ virtual void __unk_vfn_6();
/*7*/ virtual void __unk_vfn_7();
/*8*/ virtual void __unk_vfn_8();
/*9*/ virtual void __unk_vfn_9();
/*10*/ virtual void __unk_vfn_10();
/*11*/ virtual void __unk_vfn_11();
/*12*/ virtual void __unk_vfn_12();
/*13*/ virtual void __unk_vfn_13();
/*14*/ virtual class Core::PathBuffer<std::string> const getCurrentlyPlayingMusicName();
/*15*/ virtual void __unk_vfn_15();
/*16*/ virtual unsigned __int64 registerLoop(std::string const &, class std::function<void (struct LoopingSoundState &)>);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_NULLSOUNDPLAYER
MCVAPI void fadeOut(unsigned __int64, float);
MCVAPI void fadeToStopMusic();
MCVAPI bool getItem(std::string const &, class Core::Path const &, class SoundItem &) const;
MCVAPI bool isLoadingMusic() const;
MCVAPI bool isPlayingMusic(class Core::Path const &) const;
MCVAPI bool isPlayingMusicEvent(std::string const &) const;
MCVAPI bool isPlayingSound(unsigned __int64) const;
MCVAPI unsigned __int64 play(std::string const &, class Vec3 const &, float, float);
MCVAPI unsigned __int64 playAttached(std::string const &, class std::function<void (struct SoundInstanceProperties &)> &&);
MCVAPI void playMusic(std::string const &, float, unsigned int &);
MCVAPI void playMusic(std::string const &, float);
MCVAPI unsigned __int64 playUI(std::string const &, float, float);
MCVAPI void stop(std::string const &);
MCVAPI void stop(unsigned __int64);
MCVAPI void stopAllDelayedSoundActions();
MCVAPI void stopAllSounds();
MCVAPI void stopMusic();
MCVAPI void unregisterLoop(unsigned __int64);
#endif
};