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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
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31 lines
865 B
C++
31 lines
865 B
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class OceanRuinStart {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_OCEANRUINSTART
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public:
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class OceanRuinStart& operator=(class OceanRuinStart const &) = delete;
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OceanRuinStart(class OceanRuinStart const &) = delete;
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OceanRuinStart() = delete;
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#endif
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public:
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/*0*/ virtual ~OceanRuinStart();
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/*1*/ virtual bool postProcess(class BlockSource &, class Random &, class BoundingBox const &);
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/*2*/ virtual void __unk_vfn_2();
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/*3*/ virtual enum StructureFeatureType getType() const;
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_OCEANRUINSTART
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#endif
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MCAPI void createRuin(class Dimension &, class OverworldGenerator &, class Random &, int, int);
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}; |