LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/OverworldGenerator.hpp
2022-09-21 19:47:03 +08:00

49 lines
2.0 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class OverworldGenerator {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_OVERWORLDGENERATOR
public:
class OverworldGenerator& operator=(class OverworldGenerator const &) = delete;
OverworldGenerator(class OverworldGenerator const &) = delete;
OverworldGenerator() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_OVERWORLDGENERATOR
MCVAPI void addHardcodedSpawnAreas(class LevelChunk &);
MCVAPI void debugRender();
MCVAPI bool findNearestFeature(enum StructureFeatureType, class BlockPos const &, class BlockPos &);
MCVAPI class BlockPos findSpawnPosition() const;
MCVAPI void garbageCollectBlueprints(class buffer_span<class ChunkPos>);
MCVAPI class BiomeArea getBiomeArea(class BoundingBox const &, unsigned int) const;
MCVAPI enum StructureFeatureType getFeatureTypeAt(class BlockPos const &);
MCVAPI void loadChunk(class LevelChunk &, bool);
MCVAPI bool postProcess(class ChunkViewSource &);
MCVAPI void postProcessMobsAt(class BlockSource &, int, int, class Random &);
MCVAPI void prepareHeights(class BlockVolume &, class ChunkPos const &, bool);
MCVAPI ~OverworldGenerator();
#endif
MCAPI OverworldGenerator(class Dimension &, unsigned int, bool, class Biome const *);
MCAPI void _fixWaterAlongEdges(class LevelChunk &, class BlockSource &, class BlockTickingQueue &);
MCAPI void buildSurfaces(struct OverworldGenerator::ThreadData &, class BlockVolume &, class LevelChunk &, class ChunkPos const &);
//private:
MCAPI void _makeLayers(class LevelData const &, class BiomeRegistry const &);
MCAPI void _prepareHeights(class BlockVolume &, class ChunkPos const &, class BiomeSource const &, bool);
MCAPI void _prepareStructureBlueprints(class ChunkPos const &, class BiomeSource &);
MCAPI void getHeights(class std::array<float, 425> &, class BiomeArea const &, int, int, int);
private:
};