mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-04 19:33:40 +00:00
45 lines
1.9 KiB
C++
45 lines
1.9 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class PathNavigation {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_PATHNAVIGATION
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public:
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class PathNavigation& operator=(class PathNavigation const &) = delete;
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PathNavigation(class PathNavigation const &) = delete;
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PathNavigation() = delete;
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#endif
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public:
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/*0*/ virtual ~PathNavigation();
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/*1*/ virtual void initializeInternal(class Mob &, struct NavigationDescription *);
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/*2*/ virtual void tick(class NavigationComponent &, class Mob &);
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/*3*/ virtual class Vec3 getTempMobPos(class Mob const &) const;
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/*4*/ virtual std::unique_ptr<class Path> createPath(class NavigationComponent &, class Mob &, class Vec3 const &);
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/*5*/ virtual std::unique_ptr<class Path> createPath(class NavigationComponent &, class Mob &, class Actor &);
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/*6*/ virtual bool moveTo(class NavigationComponent &, class Mob &, class Vec3 const &, float);
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/*7*/ virtual bool moveTo(class NavigationComponent &, class Mob &, class Actor &, float);
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/*8*/ virtual bool moveTo(class NavigationComponent &, class Mob &, std::unique_ptr<class Path>, float);
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/*9*/ virtual void stop(class NavigationComponent &, class Mob &);
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/*10*/ virtual bool travel(class NavigationComponent &, class Mob &, float &, float &, float &);
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/*11*/ virtual bool canUpdatePath(class Mob const &) const;
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/*12*/ virtual void updatePath(class NavigationComponent &, class Mob &);
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_PATHNAVIGATION
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#endif
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//protected:
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MCAPI float _getHighestBlockHeight(class BlockSource &, class Mob &, class Vec3 const &, class Vec2 const &) const;
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MCAPI bool _isPositionOnlyInAir(class BlockSource const &, class Vec3 const &, class Vec2 const &) const;
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protected:
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}; |