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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
34 lines
1.0 KiB
C++
34 lines
1.0 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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struct PendingArea {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_PENDINGAREA
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public:
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struct PendingArea& operator=(struct PendingArea const &) = delete;
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PendingArea(struct PendingArea const &) = delete;
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PendingArea() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_PENDINGAREA
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#endif
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MCAPI struct PendingArea & operator=(struct PendingArea &&);
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MCAPI class CompoundTag serialize(class AutomaticID<class Dimension, int>) const;
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MCAPI ~PendingArea();
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MCAPI static struct PendingArea createEntityTickingArea(class mce::UUID, struct ActorUniqueID, struct Bounds const &, bool, float);
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MCAPI static struct PendingArea load(std::string const &, class CompoundTag const &);
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MCAPI static bool validTag(class CompoundTag const &);
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//private:
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MCAPI PendingArea(class mce::UUID, std::string const &, struct Bounds const &, bool);
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}; |