LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/PlayerUIContainer.hpp
2022-09-21 19:47:03 +08:00

32 lines
848 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "SimpleContainer.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class PlayerUIContainer : public SimpleContainer {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_PLAYERUICONTAINER
public:
class PlayerUIContainer& operator=(class PlayerUIContainer const &) = delete;
PlayerUIContainer(class PlayerUIContainer const &) = delete;
PlayerUIContainer() = delete;
#endif
public:
/*0*/ virtual ~PlayerUIContainer();
/*22*/ virtual void __unk_vfn_22();
/*23*/ virtual void __unk_vfn_23();
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_PLAYERUICONTAINER
#endif
MCAPI void load(class ListTag const &, class SemVersion const &);
MCAPI std::unique_ptr<class ListTag> save();
};