LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ProtectionEnchant.hpp
2022-09-21 19:47:03 +08:00

34 lines
1004 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Enchant.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ProtectionEnchant : public Enchant {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_PROTECTIONENCHANT
public:
class ProtectionEnchant& operator=(class ProtectionEnchant const &) = delete;
ProtectionEnchant(class ProtectionEnchant const &) = delete;
ProtectionEnchant() = delete;
#endif
public:
/*0*/ virtual ~ProtectionEnchant();
/*2*/ virtual int getMinCost(int) const;
/*3*/ virtual int getMaxCost(int) const;
/*5*/ virtual int getMaxLevel() const;
/*6*/ virtual int getDamageProtection(int, class ActorDamageSource const &) const;
/*9*/ virtual void doPostHurt(class ItemInstance &, class Actor &, class Actor &, int) const;
/*11*/ virtual bool isProtectionEnchant() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_PROTECTIONENCHANT
#endif
};