mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class RopeSystem {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ROPESYSTEM
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public:
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class RopeSystem& operator=(class RopeSystem const &) = delete;
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RopeSystem(class RopeSystem const &) = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ROPESYSTEM
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#endif
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MCAPI RopeSystem();
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MCAPI void queueTick(class BlockSource &, class std::shared_ptr<class RopeSystem> &);
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MCAPI ~RopeSystem();
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MCAPI static bool sEnabled;
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//private:
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MCAPI void _finalizeBucket(struct AABBBucket &);
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MCAPI void _initializePins();
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MCAPI void _integrate();
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MCAPI void _prepareAABBBuckets();
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MCAPI float _propagateDistanceConstraint(class Vec3 const &, class Vec3 &, float);
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MCAPI void _pruneBlacklist();
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MCAPI void _pushRange(unsigned __int64, unsigned __int64);
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MCAPI void _resizeRope();
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MCAPI float _solveCollisions(bool);
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MCAPI float _solveDistanceConstraint(class Vec3 &, class Vec3 &, float);
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MCAPI float _solveDistanceConstraintBlock(class Vec3 &, class Vec3 &, class Vec3 &, class Vec3 &, float);
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MCAPI float _solveDistanceConstraints3();
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MCAPI void _tick();
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MCAPI void _tickWaves();
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private:
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}; |