mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-04 19:33:40 +00:00
41 lines
1.7 KiB
C++
41 lines
1.7 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#include "ScriptApi.hpp"
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#include "ScriptBlockContainerComponent.hpp"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class ScriptLevelWeatherComponent : public ScriptBlockContainerComponent {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCRIPTLEVELWEATHERCOMPONENT
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public:
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class ScriptLevelWeatherComponent& operator=(class ScriptLevelWeatherComponent const &) = delete;
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ScriptLevelWeatherComponent(class ScriptLevelWeatherComponent const &) = delete;
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ScriptLevelWeatherComponent() = delete;
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#endif
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public:
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/*0*/ virtual ~ScriptLevelWeatherComponent();
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/*1*/ virtual void __unk_vfn_1();
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/*2*/ virtual void __unk_vfn_2();
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/*3*/ virtual bool applyComponentTo(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Level &, class ScriptApi::ScriptObjectHandle const &) const;
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/*4*/ virtual void __unk_vfn_4();
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/*6*/ virtual bool retrieveComponentFrom(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Level &, class ScriptApi::ScriptObjectHandle &) const;
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/*9*/ virtual bool hasComponent(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Level &, bool &) const;
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCRIPTLEVELWEATHERCOMPONENT
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MCVAPI bool hasComponent(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Actor &, bool &) const;
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#endif
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//private:
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private:
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MCAPI static class HashedString const mHash;
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}; |