LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ScriptServerSpawnParticleAttachedToActor.hpp
2022-09-21 19:47:03 +08:00

35 lines
1.3 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "ScriptApi.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ScriptServerSpawnParticleAttachedToActor {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCRIPTSERVERSPAWNPARTICLEATTACHEDTOACTOR
public:
class ScriptServerSpawnParticleAttachedToActor& operator=(class ScriptServerSpawnParticleAttachedToActor const &) = delete;
ScriptServerSpawnParticleAttachedToActor(class ScriptServerSpawnParticleAttachedToActor const &) = delete;
ScriptServerSpawnParticleAttachedToActor() = delete;
#endif
public:
/*0*/ virtual ~ScriptServerSpawnParticleAttachedToActor();
/*1*/ virtual bool receivedEvent(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, std::string const &, class ScriptApi::ScriptObjectHandle const &);
/*2*/ virtual bool getEventData(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, std::string const &, class ScriptApi::ScriptObjectHandle &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCRIPTSERVERSPAWNPARTICLEATTACHEDTOACTOR
#endif
//private:
private:
MCAPI static class HashedString const mHash;
};