LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/SkeletonHorseTrapGoal.hpp
2022-09-21 19:47:03 +08:00

40 lines
1.0 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class SkeletonHorseTrapGoal {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SKELETONHORSETRAPGOAL
public:
class SkeletonHorseTrapGoal& operator=(class SkeletonHorseTrapGoal const &) = delete;
SkeletonHorseTrapGoal(class SkeletonHorseTrapGoal const &) = delete;
SkeletonHorseTrapGoal() = delete;
#endif
public:
/*0*/ virtual ~SkeletonHorseTrapGoal();
/*1*/ virtual bool canUse();
/*2*/ virtual void __unk_vfn_2();
/*3*/ virtual void __unk_vfn_3();
/*4*/ virtual void start();
/*5*/ virtual void __unk_vfn_5();
/*6*/ virtual void tick();
/*7*/ virtual void appendDebugInfo(std::string &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SKELETONHORSETRAPGOAL
#endif
//private:
MCAPI class Horse * _createHorse(enum Difficulty const &);
MCAPI class Skeleton * _createSkeleton(enum Difficulty const &, class Horse const &);
private:
};