LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/SnapshotEnv.hpp
2022-09-21 19:47:03 +08:00

43 lines
1.5 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Core.hpp"
#include "TransactionalWorldBlockTarget.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class SnapshotEnv : public TransactionalWorldBlockTarget {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SNAPSHOTENV
public:
class SnapshotEnv& operator=(class SnapshotEnv const &) = delete;
SnapshotEnv(class SnapshotEnv const &) = delete;
SnapshotEnv() = delete;
#endif
public:
/*0*/ virtual ~SnapshotEnv();
/*1*/ virtual class leveldb::Status NewSequentialFile(std::string const &, class leveldb::SequentialFile **);
/*2*/ virtual class leveldb::Status NewRandomAccessFile(std::string const &, class leveldb::RandomAccessFile **);
/*3*/ virtual class leveldb::Status NewWritableFile(std::string const &, class leveldb::WritableFile **);
/*4*/ virtual class leveldb::Status NewAppendableFile(std::string const &, class leveldb::WritableFile **);
/*7*/ virtual class leveldb::Status DeleteFileA(std::string const &);
/*10*/ virtual void __unk_vfn_10();
/*11*/ virtual class leveldb::Status RenameFile(std::string const &, std::string const &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SNAPSHOTENV
#endif
MCAPI std::vector<struct SnapshotFilenameAndLength> createSnapshot(class Core::Path const &);
MCAPI void releaseSnapshot();
//private:
MCAPI bool _isQueuedForRemoval(class Core::PathBuffer<std::string> const &);
private:
};