mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-04 19:33:40 +00:00
55 lines
2.5 KiB
C++
55 lines
2.5 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class SparseContainer {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SPARSECONTAINER
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public:
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class SparseContainer& operator=(class SparseContainer const &) = delete;
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SparseContainer(class SparseContainer const &) = delete;
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SparseContainer() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SPARSECONTAINER
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MCVAPI void containerContentChanged(int);
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MCVAPI int getContainerSize() const;
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MCVAPI class ItemStack const & getItem(int) const;
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MCVAPI int getMaxStackSize() const;
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MCVAPI void removeItem(int, int);
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MCVAPI void serverInitItemStackIds(int, int, class std::function<void (int, class ItemStack const &)>);
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MCVAPI void setItem(int, class ItemStack const &);
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MCVAPI void startOpen(class Player &);
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MCVAPI void stopOpen(class Player &);
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MCVAPI ~SparseContainer();
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#endif
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MCAPI SparseContainer(class ItemStackNetManagerBase &, class Container &, enum SparseContainerBackingSetType);
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MCAPI void _networkUpdateItem(int, class ItemStack const &);
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MCAPI class ItemStack _serverTakeItems(int, int);
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MCAPI void addAvailableSetCountCallback(enum ContainerEnumName, class std::function<int (int, class ItemStackBase const &)>);
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MCAPI void addItemAllowedInSlotCallback(enum ContainerEnumName, class std::function<bool (int, class ItemStackBase const &, int)>);
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MCAPI void addItemAllowedToAddCallback(enum ContainerEnumName, class std::function<bool (class ItemStackBase const &)>);
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MCAPI void addItemNetworkChangedCallback(enum ContainerEnumName, class std::function<void (int, class ItemStack const &, class ItemStack const &)>);
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MCAPI void addValidSlotForContainerCallback(enum ContainerEnumName, class std::function<bool (int)>);
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MCAPI enum ItemAddType canAdd(enum ContainerEnumName, int, class ItemStackBase const &, int) const;
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MCAPI enum ItemSetType canSet(enum ContainerEnumName, int, class ItemStackBase const &, int) const;
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MCAPI bool isValidSlot(enum ContainerEnumName, int) const;
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//private:
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MCAPI int _getAvailableAddCount(enum ContainerEnumName, class ItemStack const &) const;
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MCAPI bool _isItemAllowedInSlot(enum ContainerEnumName, int, class ItemStackBase const &, int) const;
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MCAPI void _onItemNetworkChanged(int, class ItemStack const &, class ItemStack const &);
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MCAPI void _setBackingContainerSlot(int, class ItemStack const &);
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private:
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}; |