mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#include "Json.hpp"
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#include "JsonUtil.hpp"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class SpawnActorDefinition {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SPAWNACTORDEFINITION
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public:
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class SpawnActorDefinition& operator=(class SpawnActorDefinition const &) = delete;
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SpawnActorDefinition(class SpawnActorDefinition const &) = delete;
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SpawnActorDefinition() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SPAWNACTORDEFINITION
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#endif
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MCAPI void initialize(class EntityContext &, class SpawnActorComponent &) const;
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MCAPI void serializeData(class Json::Value &) const;
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MCAPI ~SpawnActorDefinition();
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MCAPI static void buildSchema(class std::shared_ptr<class JsonUtil::JsonSchemaObjectNode<class JsonUtil::EmptyClass, class SpawnActorDefinition>> &);
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//private:
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MCAPI void _parseSpawnEntry(class Json::Value &);
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private:
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}; |