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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-04 19:33:40 +00:00
29 lines
1000 B
C++
29 lines
1000 B
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class SplashPotionEffectSubcomponent {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SPLASHPOTIONEFFECTSUBCOMPONENT
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public:
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class SplashPotionEffectSubcomponent& operator=(class SplashPotionEffectSubcomponent const &) = delete;
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SplashPotionEffectSubcomponent(class SplashPotionEffectSubcomponent const &) = delete;
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SplashPotionEffectSubcomponent() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SPLASHPOTIONEFFECTSUBCOMPONENT
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MCVAPI void doOnHitEffect(class Actor &, class ProjectileComponent &);
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MCVAPI void readfromJSON(class Json::Value &);
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#endif
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MCAPI void applyMobEffects(class MobEffectInstance const &, std::vector<class Actor *> const &, class Actor &, class std::shared_ptr<class Potion const> const &, float, class MobEffect *, class HitResult &, int);
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}; |