LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/StructureBlockActor.hpp
2022-09-21 19:47:03 +08:00

49 lines
1.7 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "BlockActor.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class StructureBlockActor : public BlockActor {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_STRUCTUREBLOCKACTOR
public:
class StructureBlockActor& operator=(class StructureBlockActor const &) = delete;
StructureBlockActor(class StructureBlockActor const &) = delete;
StructureBlockActor() = delete;
#endif
public:
/*0*/ virtual ~StructureBlockActor();
/*1*/ virtual void load(class Level &, class CompoundTag const &, class DataLoadHelper &);
/*2*/ virtual bool save(class CompoundTag &) const;
/*9*/ virtual void onChanged(class BlockSource &);
/*13*/ virtual void __unk_vfn_13();
/*17*/ virtual void __unk_vfn_17();
/*29*/ virtual void __unk_vfn_29();
/*30*/ virtual void __unk_vfn_30();
/*32*/ virtual void __unk_vfn_32();
/*33*/ virtual void __unk_vfn_33();
/*34*/ virtual std::unique_ptr<class BlockActorDataPacket> _getUpdatePacket(class BlockSource &);
/*35*/ virtual void _onUpdatePacket(class CompoundTag const &, class BlockSource &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_STRUCTUREBLOCKACTOR
#endif
MCAPI void setPowered(class BlockSource &, class BlockPos const &, bool, bool);
MCAPI static class Color const X_AXIS_COLOR;
MCAPI static class Color const Y_AXIS_COLOR;
MCAPI static class Color const Z_AXIS_COLOR;
//private:
MCAPI bool _saveStructure(class BlockSource &, class BlockPos const &, bool);
MCAPI void _trigger(class BlockSource &, class BlockPos const &, bool);
private:
};