LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/StructureEditorData.hpp
2022-09-21 19:47:03 +08:00

35 lines
1.1 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class StructureEditorData {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_STRUCTUREEDITORDATA
public:
class StructureEditorData& operator=(class StructureEditorData const &) = delete;
StructureEditorData(class StructureEditorData const &) = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_STRUCTUREEDITORDATA
#endif
MCAPI StructureEditorData(class StructureEditorData &&);
MCAPI StructureEditorData();
MCAPI void load(class CompoundTag const &, class DataLoadHelper &);
MCAPI void save(class CompoundTag &) const;
MCAPI ~StructureEditorData();
MCAPI static std::string const DEFAULT_STRUCTURE_NAMESPACE;
MCAPI static class BlockPos const MAX_STRUCTURE_OFFSET;
MCAPI static class BlockPos const MAX_STRUCTURE_SIZE;
MCAPI static class BlockPos const MIN_STRUCTURE_OFFSET;
MCAPI static class BlockPos const MIN_STRUCTURE_SIZE;
};