LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/StructureManager.hpp
2022-09-21 19:47:03 +08:00

40 lines
1.4 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class StructureManager {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_STRUCTUREMANAGER
public:
class StructureManager& operator=(class StructureManager const &) = delete;
StructureManager(class StructureManager const &) = delete;
StructureManager() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_STRUCTUREMANAGER
#endif
MCAPI class StructureTemplate & getOrCreate(std::string const &);
MCAPI class LegacyStructureTemplate & getOrCreateLegacy(std::string const &);
MCAPI class StructureTemplate * getStructure(std::string const &) const;
MCAPI bool load(class StructureTemplate &, class ResourcePackManager const *, class LevelStorage *);
MCAPI bool readStructure(class StructureTemplate &);
//private:
MCAPI class StructureTemplate * _createAndLoadStructure(std::string const &, class ResourcePackManager const *, class LevelStorage *);
MCAPI class LegacyStructureTemplate * _getLegacy(std::string const &);
MCAPI class LegacyStructureTemplate * _readLegacyStructure(std::string const &);
private:
MCAPI static char const * BEHAVIOR_PACK_STRUCTURES_FOLDER;
MCAPI static char const * LEVEL_STORAGE_STRUCTURE_TEMPLATE_PREFIX;
};