mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class TheEndDimension {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_THEENDDIMENSION
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public:
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class TheEndDimension& operator=(class TheEndDimension const &) = delete;
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TheEndDimension(class TheEndDimension const &) = delete;
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TheEndDimension() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_THEENDDIMENSION
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MCVAPI class std::tuple<std::unique_ptr<class ChunkSource>, class WorldGenerator *> createGenerator();
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MCVAPI void deserialize(class CompoundTag const &);
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MCVAPI float getCloudHeight() const;
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MCVAPI int getDefaultBiome() const;
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MCVAPI class BlockPos getSpawnPos() const;
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MCVAPI int getSpawnYPosition() const;
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MCVAPI float getSunIntensity(float, class Vec3 const &, float) const;
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MCVAPI float getTimeOfDay(int, float) const;
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MCVAPI bool hasGround() const;
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MCVAPI void init();
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MCVAPI bool isDay() const;
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MCVAPI bool isFoggyAt(int, int) const;
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MCVAPI bool isNaturalDimension() const;
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MCVAPI bool isValidSpawn(int, int) const;
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MCVAPI bool mayRespawnViaBed() const;
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MCVAPI void serialize(class CompoundTag &) const;
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MCVAPI void startLeaveGame();
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MCVAPI void tick();
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MCVAPI class Vec3 translatePosAcrossDimension(class Vec3 const &, class AutomaticID<class Dimension, int>) const;
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#endif
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}; |