LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/WaterBoundPathNavigation.hpp
2022-09-21 19:47:03 +08:00

34 lines
1.2 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "PathNavigation.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class WaterBoundPathNavigation : public PathNavigation {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_WATERBOUNDPATHNAVIGATION
public:
class WaterBoundPathNavigation& operator=(class WaterBoundPathNavigation const &) = delete;
WaterBoundPathNavigation(class WaterBoundPathNavigation const &) = delete;
WaterBoundPathNavigation() = delete;
#endif
public:
/*0*/ virtual ~WaterBoundPathNavigation();
/*1*/ virtual void initializeInternal(class Mob &, struct NavigationDescription *);
/*2*/ virtual void tick(class NavigationComponent &, class Mob &);
/*3*/ virtual class Vec3 getTempMobPos(class Mob const &) const;
/*10*/ virtual bool travel(class NavigationComponent &, class Mob &, float &, float &, float &);
/*11*/ virtual bool canUpdatePath(class Mob const &) const;
/*12*/ virtual void updatePath(class NavigationComponent &, class Mob &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_WATERBOUNDPATHNAVIGATION
#endif
};