LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/WoodlandMansionPieces.hpp
2022-09-21 19:47:03 +08:00

27 lines
759 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class WoodlandMansionPieces {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_WOODLANDMANSIONPIECES
public:
class WoodlandMansionPieces& operator=(class WoodlandMansionPieces const &) = delete;
WoodlandMansionPieces(class WoodlandMansionPieces const &) = delete;
WoodlandMansionPieces() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_WOODLANDMANSIONPIECES
#endif
MCAPI static void generateMansion(class StructureManager &, class BlockPos const &, enum Rotation, std::vector<std::unique_ptr<class StructurePiece>> &, class Random &);
};