LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/WorldBlockTarget.hpp
2022-09-21 19:47:03 +08:00

36 lines
1.3 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class WorldBlockTarget {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_WORLDBLOCKTARGET
public:
class WorldBlockTarget& operator=(class WorldBlockTarget const &) = delete;
WorldBlockTarget(class WorldBlockTarget const &) = delete;
WorldBlockTarget() = delete;
#endif
public:
/*0*/ virtual ~WorldBlockTarget();
/*1*/ virtual class Block const & getBlock(class BlockPos const &) const;
/*2*/ virtual bool hasBiomeTag(unsigned __int64, class BlockPos const &) const;
/*3*/ virtual bool setBlock(class BlockPos const &, class Block const &, int);
/*4*/ virtual bool apply() const;
/*5*/ virtual bool placeStructure(class BlockPos const &, class StructureTemplate &, class StructureSettings &);
/*6*/ virtual bool mayPlace(class BlockPos const &, class Block const &) const;
/*7*/ virtual bool canSurvive(class BlockPos const &, class Block const &) const;
/*8*/ virtual short getMaxHeight() const;
/*9*/ virtual bool shimPlaceForOldFeatures(class Feature const &, class BlockPos const &, class Random &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_WORLDBLOCKTARGET
#endif
};