LiteLoaderBDS-1.16.40/LiteLoader/include/llapi/mc/Explosion.hpp
2023-03-17 22:30:48 -07:00

43 lines
893 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "llapi/Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class Actor;
class BlockSource;
class Explosion {
#define AFTER_EXTRA
public:
Vec3 mPos;
float mRadius;
std::unordered_set<BlockPos> mToBlow;
bool mFire;
bool mBreaking;
bool mAllowUnderwater;
Actor *mSource;
BlockSource *mRegion;
float mMaxResistance;
std::optional<bool> mInWaterOverride;
char mRandom[64];
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_EXPLOSION
public:
class Explosion& operator=(class Explosion const &) = delete;
Explosion(class Explosion const &) = delete;
Explosion() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_EXPLOSION
#endif
MCAPI void explode();
MCAPI void finalizeExplosion();
MCAPI ~Explosion();
};