LiteLoaderBDS-1.16.40/LiteLoader/include/llapi/mc/Objective.hpp
2023-03-05 00:33:15 -08:00

46 lines
1.5 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "llapi/Global.h"
#define BEFORE_EXTRA
#include <llapi/HookAPI.h>
#undef BEFORE_EXTRA
class Objective {
#define AFTER_EXTRA
// Add Member There
public:
inline std::string getName(){
//ScoreboardCommand::applyPlayerOperation Line186
return dAccess<std::string>(this, ll::offset::OBJECTIVE_getName);
};
LIAPI bool setDisplay(const std::string& slotName, ObjectiveSortOrder sort);
inline std::string const & getDisplayName() const{
//Objective::serialize
return dAccess<std::string>(this,ll::offset::OBJECTIVE_getDisplayName);
};
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_OBJECTIVE
public:
class Objective& operator=(class Objective const &) = delete;
Objective(class Objective const &) = delete;
Objective() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_OBJECTIVE
#endif
MCAPI Objective(std::string const &, class ObjectiveCriteria const &);
MCAPI struct ScoreInfo getPlayerScore(struct ScoreboardId const &) const;
MCAPI bool getPlayerScoreRef(struct ScoreboardId const &, struct ScoreInfoRef &);
MCAPI std::vector<struct ScoreboardId> getPlayers() const;
MCAPI bool hasScore(struct ScoreboardId const &) const;
MCAPI static std::unique_ptr<class Objective> deserialize(class CompoundTag const &, class Scoreboard &);
MCAPI static std::unique_ptr<class CompoundTag> serialize(class Objective const &);
};