LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/IdentityDefinition.hpp
2022-09-25 01:17:11 +08:00

37 lines
885 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class IdentityDefinition {
#define AFTER_EXTRA
// Add Member There
public:
enum class Type : char
{
Invalid = 0,
Player = 1,
Actor = 2,
Fake = 3
};
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_IDENTITYDEFINITION
public:
class IdentityDefinition& operator=(class IdentityDefinition const &) = delete;
IdentityDefinition(class IdentityDefinition const &) = delete;
IdentityDefinition() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_IDENTITYDEFINITION
#endif
MCAPI std::string const & getName(class std::function<std::string const & (struct ActorUniqueID)> const &) const;
MCAPI ~IdentityDefinition();
MCAPI static class IdentityDefinition const Invalid;
};