LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/CommandOrigin.hpp

69 lines
2.8 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Json.hpp"
#include "Bedrock.hpp"
#define BEFORE_EXTRA
class ServerPlayer;
class CommandArea;
enum CommandOriginType : char;
#undef BEFORE_EXTRA
class CommandOrigin {
#define AFTER_EXTRA
// Add Member There
mce::UUID mUUID;
public:
LIAPI ServerPlayer* getPlayer() const;
// LIAPI CompoundTag serialize_1() const;
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_COMMANDORIGIN
public:
class CommandOrigin& operator=(class CommandOrigin const &) = delete;
CommandOrigin(class CommandOrigin const &) = delete;
CommandOrigin() = delete;
#endif
public:
/*0*/ virtual ~CommandOrigin();
/*1*/ virtual std::string const & getRequestId() const = 0;
/*2*/ virtual std::string getName() const = 0;
/*3*/ virtual class BlockPos getBlockPosition() const = 0;
/*4*/ virtual class Vec3 getWorldPosition() const = 0;
/*5*/ virtual class Level * getLevel() const = 0;
/*6*/ virtual class Dimension * getDimension() const = 0;
/*7*/ virtual class Actor * getEntity() const = 0;
/*8*/ virtual enum CommandPermissionLevel getPermissionsLevel() const = 0;
/*9*/ virtual std::unique_ptr<class CommandOrigin> clone() const = 0;
/*10*/ virtual class std::optional<class BlockPos> getCursorHitBlockPos() const;
/*11*/ virtual class std::optional<class Vec3> getCursorHitPos() const;
/*12*/ virtual bool hasChatPerms() const;
/*13*/ virtual bool hasTellPerms() const;
/*14*/ virtual bool canUseAbility(enum AbilitiesIndex) const;
/*15*/ virtual bool isWorldBuilder() const;
/*16*/ virtual bool canUseCommandsWithoutCheatsEnabled() const;
/*17*/ virtual bool isSelectorExpansionAllowed() const;
/*18*/ virtual class NetworkIdentifier const & getSourceId() const;
/*19*/ virtual unsigned char getSourceSubId() const;
/*20*/ virtual class CommandOrigin const & getOutputReceiver() const;
/*21*/ virtual enum CommandOriginType getOriginType() const = 0;
/*22*/ virtual struct CommandOriginData toCommandOriginData() const;
/*23*/ virtual class mce::UUID const & getUUID() const;
/*24*/ virtual void handleCommandOutputCallback(class Json::Value &&) const;
/*25*/ virtual void _setUUID(class mce::UUID const &);
/*26*/ virtual class CommandBlockActor * getBlockEntity() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_COMMANDORIGIN
#endif
MCAPI std::unique_ptr<class CommandArea> getAreaAt(class BlockPos const &) const;
MCAPI static std::unique_ptr<class CommandOrigin> fromCommandOriginData(struct CommandOriginData const &, class Level &, class NetworkIdentifier const &, unsigned char);
//protected:
protected:
MCAPI static class NetworkIdentifier sUnknownSource;
};