LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/AnimatePacket.hpp
2023-02-04 01:01:08 +08:00

45 lines
1.1 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Packet.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class AnimatePacket : public Packet {
#define AFTER_EXTRA
public:
enum Action
{
NoAction = 0,
Swing = 1,
WakeUp = 3,
CriticalHit = 4,
// MagicCriticalHit=5,
RowRight = 128,
RowLeft = 129,
};
ActorRuntimeID mRuntimeId;
Action mAction;
float mData;
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ANIMATEPACKET
public:
class AnimatePacket& operator=(class AnimatePacket const &) = delete;
AnimatePacket(class AnimatePacket const &) = delete;
AnimatePacket() = delete;
#endif
public:
/*0*/ virtual ~AnimatePacket();
/*1*/ virtual enum MinecraftPacketIds getId() const;
/*2*/ virtual std::string getName() const;
/*3*/ virtual void write(class BinaryStream &) const;
/*4*/ virtual enum StreamReadResult read(class ReadOnlyBinaryStream &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ANIMATEPACKET
#endif
};